

It’s done so well that the 2D version lacks the emotional pull due to the absence of the voice cast. The voice acting, both in English and Japanese, really adds a depth of sentimental flavour to the game. The references to Norse mythology are particularly abundant: there are vikings, the kingdom of Sniflheim, Yggdrasil, and even Snorri the scholar.
/cdn.vox-cdn.com/uploads/chorus_image/image/55940675/dq11.0.jpg)
The English localisation, done by Sholc Ltd, changes some names and places from the Japanese version, but does so cleverly to reflect the play on words that some characters and places have on folklore or historic figures. The story is enriched through a good translation and capable voice acting. These moments occur frequently, assaulting the player’s emotions over and over, and rewarding them with a moving tale with an underlying theme of hope, even in the grimmest of situations. Thus, the tribulations they face become all the more heart-wrenching when tragedy befalls them, and much more endearing during the tender moments. The supporting characters, though different in appearance and personalities, all exhibit a profound sense of loyalty and friendship towards the hero and each other, further impacted by the party chat option that allows players to get to know them throughout this long adventure. However, that allows players that much more time to bond with the rich characters and world of Erdrea.

Players looking for a fast-paced story will not find such here, as the plot moves along at a leisurely pace across three acts. It demonstrates the typical good versus evil plot at first glance, but its complexities slowly unravel with time – a long time. The story may be the series’ strongest yet. Traditional turn-based combat at its finest.
